A cross-platform 3D rendering engine with support for multiple rendering systems such as Direct3D and OpenGL. It also features a software renderer which currently supports only wireframe rendering. The engine has been ported to Windows XP, Ubuntu and Xbox.
The project is a 3D rendering engine developed to run as an add-on to Firefox where the user can walk around in a 3D representation of my apartment.
Cross-platform library featuring different kinds of mathematical splines such as the Hermite derived Catmull-rom, Cardinal and Kochanek-Bartels splines. Bezier curves are also supported.
A plug-in for Autodesk Maya that enables the TrackIR cameras from Naturalpoint for use on arbitrary scene objects.
A tiny tool for removing green/blue screens from photos.
Command-line application used to batch-export lots of images with different settings with support for FTP upload to arbitrary servers.
Copyright © 2010 Joachim Klahr, All Rights Reserved